Performapal Recasting
Spell Normal

Performapal Recasting

  • Archetype:
  • Performapal

  • View:
  • 3645




Reveal any number of "Performapal" monsters from your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck +1. You can only activate 1 "Performapal Recasting" per turn.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 1, 2026
46± 7/ 100
Power Score
Intrinsic 46
Deck 46

Performapal Recasting — Power Evaluation

Final Score: 46 ± 7 · Confidence: Medium

  • Intrinsic: 46 · Deck: 46 · Meta: provisional
  • Primary role: Utility · Secondary: Recovery/Recursion

Why it scores here

Performapal Recasting is a clean +1 draw engine for Performapal-based strategies, reliably converting excess Performapal monsters from hand into fresh draws at minimal cost — shuffling even one monster always returns two cards. Its score is anchored by strong resource economy but held back by zero opponent interaction, no material or combo-building contribution, and a hard archetype restriction that renders it dead without Performapal density. The score reflects a competent, format-specific support spell whose ceiling is gated by archetype lock and an absence of any meaningful disruption. ATK, DEF, and rarity played no role in this score.

Axis scores

Axis Score Evidence
Accessibility 60 Present in 18 Performapal/Pendulum-adjacent decks (primarily DuelLinks format, 88.9%) where Performapal monsters are common; archetype-locked by text requiring Performapal monsters in hand to generate meaningful value. (observed)
Combo & Conversion 28 No combo evidence supplied; card text confirms this spell draws resources rather than extending boards, so direct combo-line contribution is negligible. (inferred)
Resource Economy 72 Text confirms: shuffling N Performapals returns N+1 draws, a guaranteed net +1 card whenever at least one Performapal is revealed. (verified)
Effect & Interaction 5 Normal Spell with no targeting, no destruction, and no disruption clause — zero opponent-interactive effects appear in the card text. (verified)
Material Utility 5 Spell card; provides no level, attribute, type, or name value as material, and contributes nothing when negated. (verified)
Resilience & Flexibility 40 Single-use Normal Spell vulnerable to Ash Blossom or Spell negation; archetype-locked and limited to a supportive draw role across Performapal homes. (inferred)
Deck-Building Efficiency 65 17 of 18 decks run exactly 1 copy (avg 1.06); lightweight Normal Spell with no external cost or post-activation restriction. (observed)

Calculation

Weight profile: 0.7 Utility + 0.3 Recovery/Recursion. Intrinsic ≈ 46, Deck ≈ 46, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Consistent +1 card advantage whenever at least one Performapal monster is in hand
  • Refreshes the deck and cycles bricked Performapal copies back for potential re-access later
  • Clean once-per-turn Normal Spell with no resource cost beyond the revealed monsters
  • Runs efficiently at a single copy in Performapal, Odd-Eyes, and Silent Magician Pendulum strategies

Weaknesses

  • Archetype-locked: only functional in decks running a meaningful density of Performapal monsters
  • No opponent interaction — purely a resource tool with zero disruption potential
  • Minimally useful without Performapal monsters in hand, reducing to a simple single draw
  • No combo or board-building contribution; entirely reliant on subsequent cards to capitalize on drawn resources

Counters / choke points

  • Ash Blossom & Joyous Spring negates the draw portion of the effect
  • Hard Spell negation (e.g., Magic Jammer, Seven Tools of the Bandit) stops the activation entirely

Best use

Draw and cycling engine that converts excess Performapal monsters into net +1 card advantage. Decks: Performapal, Odd-Eyes Pendulum, Supreme King Pendulum, Silent Magician Performapal engine. Suggested copies: 1.

Evidence & gaps

  • Verified: Normal Spell with an explicit once-per-turn restriction; Effect: reveal any number of Performapal monsters, shuffle them to the deck, then draw that number +1; Legal in TCG, OCG, MasterDuel, and DuelLinks formats
  • Observed: 18 decks run the card, 88.9% in DuelLinks format (format 7); Top co-deck partners include Performapal Ladyange and Performapal Skullcrobat Joker at 88.9%; 17 of 18 decks run exactly 1 copy; 1 deck runs 2; Appears across 7 distinct archetypes, all Pendulum/Performapal-adjacent
  • Inferred: Functions as a reliable +1 draw engine in decks with sufficient Performapal density; No material, level, or attribute contribution as a Spell card; Minimal standalone value without Performapal monsters in opening hand; Silent Magician and Supreme King inclusions suggest the card supports broader Pendulum engines using the Performapal package
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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